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Huntdown review
Huntdown review










huntdown review

huntdown review

This is where having a partner to help cover you really comes in handy. Otherwise you’ll have to use stealth to stay hidden and carefully plan your approach to each encounter. You can go in guns blazing if there aren’t too many enemies nearby or if you’ve got enough explosives and ammo to not care. Once you locate the target, you have some important decisions to make. In a sense, the word “clue” is a bit of an overstatement, but each one you find does narrow down the potential location of the monster. (Naturally, with so many threats lurking, it’s extremely risky to leave this on longer than you absolutely have to.) Disappointingly, all of the clues are just blackish-blue pits that you hover your hands over for a few seconds before getting the trail for the next clue – effectively a simple pickup. But before you can fight a monster, you’ve got to track them down using your Dark Vision ability, which blacks out the world around you to illuminate a trail that leads to the nearest clue. Of course, this does then run the risk of exposing you to other players waiting for you to exit the building after this trick.

huntdown review

The butcher, for example, refuses to walk through doorways, so it’s extremely easy to exploit this by running outside and blasting him in the back as he walks away. But, as they stand, the boss monsters’ AI needs a lot of work. The monsters offer up a decent challenge and are fun when when all of the elements work in tandem against you. Play Watch James Duggan successfully get through 7 solo kills above. We had to kite the behemoth to take him down, running away and taking quick pot shots whenever possible. I’ll never forget the first time I faced the butcher: I was carelessly rounding a corner in the basement of an old farmhouse and got absolutely demolished by his giant, hammer-like weapon in just a couple of smashes. In its Early Access stage, the only two targets are a giant spider and a lumbering butcher who likes to set things on fire. A round of Hunt consists of searching for clues, locating and killing your target, then escaping with your prize – but it’s a lot easier said than done. With a quality pair of headphones, Hunt delivers the spine-tingling sounds some of the creatures make as they stalk you, and quickly becomes one of the most unnerving games out there. Instead of just being a vague, blurry, blueish filter over the screen, nighttime feels like an actual absence of light. It has a very Lovecraftian-meets-Van Helsing setting, which does an excellent job of amping up the tension with some of the most realistic uses of actual darkness I’ve seen in recent memory. Not only do you need to kill a monster, you then need to escape while evading other players.

#Huntdown review full

Hunt is an Early Access first-person shooter from Crytek with a more nuanced premise than most: You (and your partner, if you bring one) are thrown into a swamp-spattered jungle with minimal supplies and the goal of hunting down and killing a twisted, demonic monster somewhere on a map full of smaller but similarly angry monsters.












Huntdown review